"Navigation, participation and visual exploration methods allow far-reaching insights into a planning debate and facilitate the submissions of constructive contributions"
- Rinner, 1999
"VR applications offer users interactive and immersive 3D renderings of environments, capable of mimicking real-world locations or proposed environments result in higher perception of location, size and topography, higher cognition level of characteristics and lastly increased sense of spatial enclosure. "
- Koramaz and Gulersoy, 2009
"(...) technological approaches need to be carefully grounded in a good understanding of the issues involved and an application of the technology within a framework of more traditional means of outreach and participation"
- Carver, 2001
"the ability of individuals and social groups to map out, in a true geographic sense, their vision for the future is a key prerequisite for informed and sustainable planning"
- Carver, 2001