"modeling the built environment and being able to interact within it over the Web represents a paradigm shift for the planning and design process that may fundamentally change the way in which planners communicate ideas and developments to the public."
- Al-Kodmany, 2002
"(...) technological approaches need to be carefully grounded in a good understanding of the issues involved and an application of the technology within a framework of more traditional means of outreach and participation"
- Carver, 2001
"the methods that we consider significant and that we believe will be the most important in the next century are these interactive collaborative methods of discourse allowing multi-way communication around tasks and issues, involving the public directly with planners and decision makers, and allowing real learning and change to take place on all sides."
- Innes and Booner, 2000
"VR applications offer users interactive and immersive 3D renderings of environments, capable of mimicking real-world locations or proposed environments result in higher perception of location, size and topography, higher cognition level of characteristics and lastly increased sense of spatial enclosure. "
- Koramaz and Gulersoy, 2009